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WS 4800 V2.1

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V8Bolle
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WS 4800 V2.1

Unread post #1by V8Bolle » 05.04.2017, 15:07

First I would like to thank RTA for this great truck! :clap:
In the cabin, I feel comfortable since the first moment.
He is strong, fast and loud, and my favorite skin is already included.

But also this mod is not yet perfect.
Image Image Image
Many display instruments on the dashboard do not work.
The tachometer is in kmh, but works up to 100mph (160kmh).
I really prefer this as a tachometer in mph, which only works up to 80 mph.
[Dieser Tacho ist mir lieber als einer, der zwar Meilen anzeigt, aber nur bis 80 mph arbeitet.]
The rear lights at the mirrors can be seen from the front.
The curtain and the pennants inside (red edged) make crazy movements.
The green borders are all right.
But this can of course be a problem at Cabin_Accessories_DLC.

It should have been for the first time, but I will continue to test. :smoke:
Thanks again to everyone who worked on this mod!

Sorry for my bad english!
best regards
Bolle

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Br3ss4n
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Unread post #2by Br3ss4n » 05.04.2017, 15:54

What is this version, I haven't nothing received :weirdface:
It's for 1.27/1.6 ?
You want Tuning Pack Renault T ? => CLICK

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Unread post #3by V8Bolle » 05.04.2017, 17:27

This is the V2.1 for ATS 1.6.
viewtopic.php?f=84&t=160

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Unread post #4by V8Bolle » 05.04.2017, 22:05

more Problems
Image Image Image
The flag is invisible, only the cane is visible.
No light cones on the road from the brake light and the turn light.

When trying to adjust the seat, the camera twisted.
Image Image
That is the inside camera.
When I change to the outside camera, I still see black, but the right mirror is displayed correctly.
After that the game crashed at the end.
game.log after Seat moove.txt
You do not have the required permissions to view the files attached to this post.

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Unread post #5by Admin-RTA » 05.04.2017, 22:34

in the ATC not working flags
turn signals will fix
V8Bolle wrote:When I change to the outside camera, I still see black, but the right mirror is displayed correctly.
look and fix
<ERROR> [ds8] Error creating sound buffer
<WARNING> [model] Model geometry '/vehicle/ai/f350/ai.pmg
<WARNING> [model] Model geometry '/vehicle/truck/upgrade/interior_decors/toystand/glasses.dlc_toys.pmg'
etc
error we do not have a relationship
DLC , sound etc

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Unread post #6by Turt » 06.04.2017, 07:03

@V8Bolle, this --> "908_uv2_atlas.zip" is not a mod. You need to remove it from your mod folder.

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00:00:00.610 : [zipfs] 908_uv2_atlas.zip: Mounted, 3 entries [0xceaf6678]
00:00:00.610 : <WARNING> [mod] Mod package '908_uv2_atlas' does not contain a manifest file 'manifest.sii', creating default information set.
00:00:00.610 : [zipfs] 908_uv2_atlas.zip: Unmounted


This --> "dashboard_color.zip" is not a mod. You need to remove it from your mod folder.

Code: Select all

00:00:00.620 : [zipfs] dashboard_color.zip: Mounted, 6 entries [0]
00:00:00.620 : <WARNING> [mod] Mod package 'dashboard_color' does not contain a manifest file 'manifest.sii', creating default information set.
00:00:00.620 : [zipfs] dashboard_color.zip: Unmounted


This is more than likely your crashing problem,

Code: Select all

00:00:21.655 : <ERROR> [ds8] Error creating sound buffer [0x80070057]
00:00:21.655 : <ERROR> [ds8] Source data format: 2 channels, 16 bits, 44100 Hz [0x80070057]
00:00:21.656 : <ERROR> [ds8] Buffer size: 317520 [0x80070057]
00:00:21.656 : <ERROR> [ds8] 3D sources require mono sound data! [0x80070057]
00:00:21.656 : <ERROR> [ds8] error allocating buffer (/sound/company/truck_dealer.ogg)
I would say Coast to Coast (C2C_v2.0.2.scs) map is causing this. And could very well be the reason your game is crashing.

If you want to test RTA trucks (or new mods), it's best to do it with a "new" clean profile with no mods (other than the test mod). Not one that already has mod errors/warnings :wink:

Added after 8 minutes 59 seconds:
These are from "Cabin_Accessories_DLC_for_ATS.scs",

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00:00:12.558 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/interior_decors/toystand/compass_base.dlc_toys.pmg' has incorrect file version 506d6713 - expected version 506d6714
00:00:12.559 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/interior_set/daf_xf/dashbrd_set_1.dlc_toys.pmg' has incorrect file version 506d6713 - expected version 506d6714
00:00:12.559 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/interior_decors/toystand/bhead_dog2_a.dlc_toys.pmg' has incorrect file version 506d6713 - expected version 506d6714
00:00:12.560 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/interior_decors/toystand/bhead_dog2_b.dlc_toys.pmg' has incorrect file version 506d6713 - expected version 506d6714
00:00:12.560 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/interior_decors/toystand/glasses.dlc_toys.pmg' has incorrect file version 506d6713 - expected version 506d6714
00:00:12.560 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/interior_set/daf_xf/glass_set_3.dlc_toys.pmg' has incorrect file version 506d6713 - expected version 506d6714
00:00:12.561 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/interior_decors/toyglass/sucker_02.dlc_toys.pmg' has incorrect file version 506d6713 - expected version 506d6714
00:00:12.561 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/interior_decors/toyglass/rectangle.dlc_toys.pmg' has incorrect file version 506d6713 - expected version 506d6714


As is this,

Code: Select all

00:00:00.619 : <WARNING> [mods] Too many categories defined for Cabin_Accessories_DLC_for_ATS - limit 2. Using first 2.
00:00:00.619 : <WARNING> [mods] No display_name defined in Cabin_Accessories_DLC_for_ATS. Using package name instead.


However, these are only warnings. It's the errors that can bring on crashes. Try to keep the warnings down & have no errors & all should be ok :)

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Unread post #7by SirAeleon » 06.04.2017, 10:14

@Turt: that's the most helpful post I've seen for a long time! Thanks a lot. :)

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Unread post #8by V8Bolle » 06.04.2017, 13:11

DE
Danke Turt für deine Fehleranalyse.
Ich habe jetzt meinen mod Ordner aufgeräumt und ein neues Profil begonnen.
Jetzt muss ich erst einmal Geld verdienen, um den Western Star kaufen zu können.
Wenn ich einen "Test" mache, dann nur privat.
Darum bleibt die C2C. Diese Karte ist mein einziger Grund, dieses Spiel zu spielen.
Für einen seriösen Test ist wohl das RTA-Team zuständig.
Ich bin nur ein blutiger Anfänger.
Dann bis später...

EN
Thanks Turt for your error analysis.
I have now cleaned up my mod folder and started a new profile.
Now I have to earn money to buy the Western Star.
If I do a "test", then only private.
That is why the C2C remains. This map is my only reason to play this game.
The RTA team is probably responsible for a serious test.
I'm just a bloody beginner.
See you later...

best regards
Bolle
Excuse my bad English!
Bolle

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Unread post #9by Turt » 06.04.2017, 16:05

@SirAeleon, your welcome :)


@Bolle, We were all beginners once :)

In regards to C2C, maybe you can let the author know of this error,

Code: Select all

error allocating buffer (/sound/company/truck_dealer.ogg)

The "truck_dealer.ogg" sound file is of 2 channel format. As seen here in the log,

Code: Select all

Source data format: 2 channels, 16 bits, 44100 Hz

And the problem is,

Code: Select all

3D sources require mono sound data

This sound file is of the wrong format.

In regards to your new profile. Maybe you could do what I did. Create a new, do some deliveries, get a big loan, then save with the same name as the profile, for example Turt. Then go to the Mod Manager, activate a mod, test/play with the mod, save as a new name ie: Turtool (Options\save). Then exit the game & check the log file.

If no errors & only some warnings, then that's a pretty fair mod. If the mod has lots of errors (or you don't like it), then start the game, go to Mod Manager & deactivate the mod. Load up your profile & choose your first save (before you added the mod). The only loss this way, is the testing/playing of the mod.

Warning: the above method will not work for maps/cargo mods. Map/cargo's are known to cause problems & leave errors in the profile. For this reason, I create a profile that I don't care about, as it's often deleted, due to me testing maps.

Oh, and your welcome, I hope I have been of some help to you :)


Cheers Turt

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Unread post #10by V8Bolle » 06.04.2017, 16:20

Das Problem ist meiner Meinung, dass ich mit der Innenkamera gleichzeitig die Außenkamera verstelle.
Wenn ich die Innenkamera eingestellt habe, sehe ich mit der Verfolgerkamera nichts mehr.
Gehe ich dann aber auf Standardeinstellungen, stimmt die Außenkamera und innen sehe ich dies hier:

The problem is my opinion that I with the inner camera at the same time move the outside camera.
When I have the inner camera set, I see with the pursuer camera nothing more.
I go but then to standard settings, the exterior camera is okay and inside I see this here:

Image

Tut mir leid, aber da stimmt was nicht!

I'm sorry, but something is wrong here!
You do not have the required permissions to view the files attached to this post.
Excuse my bad English!
Bolle

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Unread post #11by Turt » 07.04.2017, 05:19

Hi Bolle,

I believe I have found your problem (I hope). I'm sorry I did not see this last night (I may have been tired or I just overlooked it...my bad). Your problem is you have the WS4800 mod loaded in the wrong order, inside the Mod Manager.

Go to the Mod Manager and change your list to look like this,
1.....Route Advisor
2.....C2C
3.....ATS_RTA-Mods_driver_mod.scs:
4.....ATS_RTA-Mods_WS4800_v2.1_Part1.scs
5.....ATS_RTA-Mods_WS4800_v2.1_part2.scs
6....ATS_RTA-Mods_WS4800_v2.1_part3.scs

If you do this the truck should load correctly, and your log file should look like mine,

Code: Select all

[hashfs] ATS_RTA-Mods_WS4800_v2.1_part3.scs: Mounted, 360 entries
00:00:25.593 : [mod_package_manager] Mod package ATS_RTA-Mods_WS4800_v2.1_part3 has been mount (package_version: 2.1, source: User mods)
00:00:25.593 : [hashfs] ATS_RTA-Mods_WS4800_v2.1_part2.scs: Mounted, 1675 entries
00:00:25.593 : [mod_package_manager] Mod package ATS_RTA-Mods_WS4800_v2.1_part2 has been mount (package_version: 2.1, source: User mods)
00:00:25.619 : [zipfs] ATS_RTA-Mods_WS4800_v2.1_Part1.scs: Mounted, 138 entries [0xaf36994f]
00:00:25.619 : [mod_package_manager] Mod package ATS_RTA-Mods_WS4800_v2.1_Part1 has been mount (package_version: 2.1, source: User mods)
00:00:25.619 : [zipfs] ATS_RTA-Mods_driver_mod.scs: Mounted, 9 entries [0x192309c9]
00:00:25.619 : [mod_package_manager] Mod package ATS_RTA-Mods_driver_mod has been mount


The loading order can be tricky to get correct, I place sound mods first, then UI mods, then maps, trucks, trailers & then skins.

You still have a mod with an error, I'm thinking it might be "universal.zip" as it is mounted just before the error line. Though it's hard to say.

Code: Select all

00:00:01.445 : [zipfs] universal.zip: Mounted, 42 entries [0x2a028939]
 00:00:01.445 : <ERROR> [unit] File '/manifest.sii', line 20:
00:00:01.445 : <ERROR> Expecting end of file, found '/'



Once again, sorry for any trouble my overlooking may have caused you....Turt

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Unread post #12by V8Bolle » 07.04.2017, 07:26

Danke Turt!
Warum entschuldigst du dich? Ich bin froh, wenn sich jemand mit mir beschäftigt! :smoke:
Das mit der Reihenfolge werde ich mal probieren.
Jedenfalls bin ich jetzt soweit, alles in der Kabine einstellen zu können (auf freier Strecke). :smile:
Der Sound-Fehler ist nicht in der Karte. Die enthält keine Audio-Dateien. Es war wohl eine Sound-mod.
Aber 2 Dinge funktionieren bei mir nicht:

Thank you Turt!
Why are you apologizing? I am glad when someone is busy with me! :smoke:
This with the order I will try.
In any case, I am now ready to adjust everything in the cabin (on open route). :smile:
The sound error is not in the map. It does not contain any audio files. It was probably a sound mod.
But 2 things do not work for me:

Image

Ist das der Hebel für die Trailer-Bremse? Er bewegt sich nicht, wenn ich die Trailer-Bremse aktiviere.
Wenn ich die Außenkamera nutze, sehe ich zwar die Armbewegungen des Fahrers, aber das Lenkrad bewegt sich nicht.

Is that the lever for the trailer brake? It does not move when I activate the trailer brake.
When I use the outside camera, I see the arm movements of the driver, but the steering wheel does not move.

Jetzt muss ich aber Schluss machen. Ich brauche immer sehr lange zum Schreiben.
Wie kann ich meinen Beitrag nachträglich bearbeiten?
Ich sehe ja bei euch, dass es gehen muss, kann aber keine Schaltfläche dafür finden.

Now I have to finish. I always need to write very long.
How can I edit my post?
I see with you that it must go, but can not find a button for it.

best regards
Bolle
Excuse my bad English!
Bolle

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Unread post #13by Admin-RTA » 07.04.2017, 08:01

V8Bolle wrote:Is that the lever for the trailer brake? It does not move when I activate the trailer brake.
retarder.The animation in ws 4800 lever is not working.Didn't notice...will Fix
this is not a problem,write as much as you need :toothless:

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Unread post #14by mharr304 » 07.04.2017, 09:56

has v2.1 been released yet?

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Unread post #15by brodze287 » 07.04.2017, 10:16

mharr304 wrote:has v2.1 been released yet?
yes it has

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Unread post #16by Woha » 08.04.2017, 03:22

Hey I tested today the WS4800 2.1 looks great just few little suggestions.

The Shadow looks diffrent to youre other Trucks:
WS4800 shadow.JPG

T908 shadow.JPG


Also the Navigation System feels a little too high.
Guess because the hood mirrors maybe you can place it in the middle or lower and lower the hood mirror more?
WS4800 inside.JPG


In total I realy like this truck :) tried my first skin on em just as a test :oops:
You do not have the required permissions to view the files attached to this post.

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Unread post #17by Admin-RTA » 08.04.2017, 11:53

the shadow appears when the trailer is catchy?
The Navigator can be done in the center of the glass as т908 & Mack superliner

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Unread post #18by mharr304 » 08.04.2017, 12:16

Admin-RTA wrote:the shadow appears when the trailer is catchy?
The Navigator can be done in the center of the glass as т908 & Mack superliner
hi admin i have not received the v2.1 update yet is it out

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Unread post #19by Admin-RTA » 08.04.2017, 12:26

Today will send the files .I'll let you know when we send to you .

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Unread post #20by mharr304 » 08.04.2017, 12:39

ok thank you


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