If You do not receive an email after registering ,check your spam folder in Your mailbox .
Auto registration in the queue from 5 minutes to 12 hours
If you have problems logging on the forum, write your message in the technical support forum
Registration is not required
Technical support Forum
Auto registration in the queue from 5 minutes to 12 hours
If you have problems logging on the forum, write your message in the technical support forum
Registration is not required
Technical support Forum
a slight issue with the shadows of the maxicube
-
Topic authorExplore_Transport
- Прохожий
- Posts: 23
- Joined: 05.01.2019
- Reputation: 1 (+1/−0)
- Loyalty: 1 (+1/−0)
- With us: 5 years 3 months
- Flag:
a slight issue with the shadows of the maxicube
I have noticed that the shadow box seems a little off as the top of the tyres seem to be lit up compared to the rest of the tyres on the tractor unit, this makes me think that the shadow box is casting the shadow on the wrong part of the tyres
also the "chrome" side panels are a little too shiny.
Apart from that, nice trailer set. perhaps in a later update the option to have the option to have axles 1 and 2 steering and perhaps a road train version with a 3 axle lead dolly.
also the "chrome" side panels are a little too shiny.
Apart from that, nice trailer set. perhaps in a later update the option to have the option to have axles 1 and 2 steering and perhaps a road train version with a 3 axle lead dolly.
- room217au
- VIP
- Posts: 362
- Joined: 29.06.2016
- Reputation: 93 (+93/−0)
- Loyalty: 107 (+107/−0)
- With us: 7 years 9 months
- Flag:
The shadow mesh for the trailer is on the ground and actually angles upwards forward of the landing gear.
I just dloaded v2.8 of the maxicube. I'll take a look too.
Added after 20 minutes 37 seconds:
Is this what you mean?
My favourite ATS trailer is back!
Thanks Michal. Just about to try out the template.
Nice additions to tuning!
Excellent work.
I just dloaded v2.8 of the maxicube. I'll take a look too.
Added after 20 minutes 37 seconds:
Is this what you mean?
My favourite ATS trailer is back!
Thanks Michal. Just about to try out the template.
Nice additions to tuning!
Excellent work.
You do not have the required permissions to view the files attached to this post.
Two wrongs don't make a right, but three lefts.. do.
-
Topic authorExplore_Transport
- Прохожий
- Posts: 23
- Joined: 05.01.2019
- Reputation: 1 (+1/−0)
- Loyalty: 1 (+1/−0)
- With us: 5 years 3 months
- Flag:
-
Topic authorExplore_Transport
- Прохожий
- Posts: 23
- Joined: 05.01.2019
- Reputation: 1 (+1/−0)
- Loyalty: 1 (+1/−0)
- With us: 5 years 3 months
- Flag:
- room217au
- VIP
- Posts: 362
- Joined: 29.06.2016
- Reputation: 93 (+93/−0)
- Loyalty: 107 (+107/−0)
- With us: 7 years 9 months
- Flag:
Cool. Thanks.
Managed to throw together a paintjob tonight. Truck/trailer combo, which I don't often do.
The UV template is still stretching vertically and needs to be 'squashed' a lot to make it look right on the trailer.
I used "maxicube_new_template.dds" and "new_template.png" as my template layer in Photoshop, and I chose the 'new template' from the New Template locator on the trailer box.
Can we fix this pls? That would make this trailer more awesome.
Managed to throw together a paintjob tonight. Truck/trailer combo, which I don't often do.
The UV template is still stretching vertically and needs to be 'squashed' a lot to make it look right on the trailer.
I used "maxicube_new_template.dds" and "new_template.png" as my template layer in Photoshop, and I chose the 'new template' from the New Template locator on the trailer box.
Can we fix this pls? That would make this trailer more awesome.
You do not have the required permissions to view the files attached to this post.
Two wrongs don't make a right, but three lefts.. do.
-
Topic authorExplore_Transport
- Прохожий
- Posts: 23
- Joined: 05.01.2019
- Reputation: 1 (+1/−0)
- Loyalty: 1 (+1/−0)
- With us: 5 years 3 months
- Flag:
- room217au
- VIP
- Posts: 362
- Joined: 29.06.2016
- Reputation: 93 (+93/−0)
- Loyalty: 107 (+107/−0)
- With us: 7 years 9 months
- Flag:
template in photoshop:
result:
Clearly, I'm doing something wrong.
Do you mean after creating the .dds, to resize to 4096x2048 before using in game?
Added after 23 minutes 57 seconds:
Solved.
- create 4096x4096 blank photoshop image
- place maxicube template and stretch to height of 4096
- create paintjob
- flatten image
- resize to 4096x2048 and save as .dds
Will this also work with Vawdrey double trailers?
but making 4096x4096, then resizing to 2048x4096 ?
Vawdrey trailers stretch horizontal. Maybe this will fix that too.
Thanks for the help :)
result:
Clearly, I'm doing something wrong.
Do you mean after creating the .dds, to resize to 4096x2048 before using in game?
Added after 23 minutes 57 seconds:
Solved.
- create 4096x4096 blank photoshop image
- place maxicube template and stretch to height of 4096
- create paintjob
- flatten image
- resize to 4096x2048 and save as .dds
Will this also work with Vawdrey double trailers?
but making 4096x4096, then resizing to 2048x4096 ?
Vawdrey trailers stretch horizontal. Maybe this will fix that too.
Thanks for the help :)
Two wrongs don't make a right, but three lefts.. do.
-
Topic authorExplore_Transport
- Прохожий
- Posts: 23
- Joined: 05.01.2019
- Reputation: 1 (+1/−0)
- Loyalty: 1 (+1/−0)
- With us: 5 years 3 months
- Flag:
- Admin-RTA
- Administrator
- Posts: 1327
- Joined: 04.04.2016
- Reputation: 1466 (+1474/−8)
- Loyalty: 495 (+502/−7)
- With us: 8 years
- Flag:
- Contact:
room217au wrote:Solved.
- create 4096x4096 blank photoshop image
- place maxicube template and stretch to height of 4096
- create paintjob
- flatten image
- resize to 4096x2048 and save as .dds
resizing is optional. 4096x2048 for easier file size
4096x4096 21.3mb
4096x2048 10.6mb
2048x2048 5.33mb
you have to choose which size you need
If you need high-quality detail, then 4096 or 8192
you can use a template in both size 2048x2048 and size 4096x4096
example 4096x4096
You do not have the required permissions to view the files attached to this post.
- room217au
- VIP
- Posts: 362
- Joined: 29.06.2016
- Reputation: 93 (+93/−0)
- Loyalty: 107 (+107/−0)
- With us: 7 years 9 months
- Flag:
Hmm. I knew I was doing something wrong. All good now though.
Thanks. Next step: add some more clearance lights n such. Virat's Blue Line Mod is good for that.
Unpack that archive and you'll see "maxicube_new_template.dds" (it will have a blue background)
It has all the template islands labelled.
If you open a new image at 4096x4096 and place "new_template.png" as a layer, then place "maxicube_new_template.dds" in a layer above it, but reduce the opacity of that layer to 50%, you can see all the template islands AND the labels.
(Just remember to disable both these layers when saving as .dds :D
Thanks. Next step: add some more clearance lights n such. Virat's Blue Line Mod is good for that.
When you download the 7z file from MEGA and unpack it, there's a template archive with it "template_own_maxicube_4096x2048.rar"Explore_Transport wrote:What bits are what in the trailer template?
Unpack that archive and you'll see "maxicube_new_template.dds" (it will have a blue background)
It has all the template islands labelled.
If you open a new image at 4096x4096 and place "new_template.png" as a layer, then place "maxicube_new_template.dds" in a layer above it, but reduce the opacity of that layer to 50%, you can see all the template islands AND the labels.
(Just remember to disable both these layers when saving as .dds :D
You do not have the required permissions to view the files attached to this post.
Two wrongs don't make a right, but three lefts.. do.
-
Topic authorExplore_Transport
- Прохожий
- Posts: 23
- Joined: 05.01.2019
- Reputation: 1 (+1/−0)
- Loyalty: 1 (+1/−0)
- With us: 5 years 3 months
- Flag:
what are parts 7 through 13?
though with the shadows fixed I am just waiting for that update now (and have requested an update by email)
@Room217AU what about adding lights that glow on to the floor?
oh one thing I have noticed on the ATS VERSION ONLY - when you add SCS wheels, the track seems to be narrower when compared to the ETS version.
I think the ATS version could do with different wheels, more akin to the double wheels used on the Vawdrey B-doubles, with the appropriate fenders , (or perhaps just mudflaps as an option)
Added after 7 minutes 19 seconds:
also, the fridge is set to 72F on both versions, a little warm for frozen beef in the back!
id suggest -20 being a more applicable temperature
though with the shadows fixed I am just waiting for that update now (and have requested an update by email)
@Room217AU what about adding lights that glow on to the floor?
oh one thing I have noticed on the ATS VERSION ONLY - when you add SCS wheels, the track seems to be narrower when compared to the ETS version.
I think the ATS version could do with different wheels, more akin to the double wheels used on the Vawdrey B-doubles, with the appropriate fenders , (or perhaps just mudflaps as an option)
Added after 7 minutes 19 seconds:
also, the fridge is set to 72F on both versions, a little warm for frozen beef in the back!
id suggest -20 being a more applicable temperature
-
Topic authorExplore_Transport
- Прохожий
- Posts: 23
- Joined: 05.01.2019
- Reputation: 1 (+1/−0)
- Loyalty: 1 (+1/−0)
- With us: 5 years 3 months
- Flag:
- room217au
- VIP
- Posts: 362
- Joined: 29.06.2016
- Reputation: 93 (+93/−0)
- Loyalty: 107 (+107/−0)
- With us: 7 years 9 months
- Flag:
"vehicle\trailer_owned\upgrade\paintjob\rta_box\mypaintjob\"IreneS wrote:Can you tell me please which folder should contain created dds?
'mypaintjob' can be any characters, but I usually make it the name of the company the skin is for.
This is the best way to assure that there are no conflicts with other paintjobs.
Two wrongs don't make a right, but three lefts.. do.
Who is online
Users browsing this forum: 4 guests