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About the project

Posted: 11.04.2016, 22:47
by FireBlade
Our team began developing a new game, which is created on the engine, Unreal Engine-4. Example: http://www.youtube.com/watch?v=3nqDfNAr_y0&nohtml5=False The game is made exclusively for our money by selling mods. ie we always allocate% for the development of the game. At the moment we are working on the creation of Road Editor and 3D objects (lamp posts, bus stops, buildings, stores, gas stations, bases, etc.). In this theme, we will publish our achievements (work process). The card will start with the territory of Russia (Kaliningrad) and will be built in several directions , towards Europe (Poland, etc) and in the direction of central Russia. We have already done a lot, such as: 1. Made all Russian road signs. 2. simulated road (splines with textures) 3 now supports the ability Road Editor. There is still a lot of work)
Opportunities UE4
1. Dirt, dust, change of weather and seasons (snow, rain, etc)
2. Support for multiple pivot points (eg double trailers)
3. Great opportunities physics settings (eg headwind affects the decrease in the speed of the truck)
4. Beautiful graphics and more.

Наша команда, начала разработку новой игры, которая создается на движке Unreal Engine-4. Пример http://www.youtube.com/watch?v=3nqDfNAr_y0&nohtml5=FalseИгра делается исключительно на наши деньги от продаж модов. т.е мы постоянно выделяем % на разработку игры. На данный момент мы работаем над созданием Роад Эдитора и 3д объектов (фонарных столбов, автобусных остановок, домов, магазинов, заправочных станций, разгрузочных баз и т.д). В этой теме, мы будем публиковать наши наработки (процесс работы). Карта будет начинаться с территории России (Калининград) и будет строится одновременно в нескольких направлениях, в сторону Европы (Польша и т.д) и в сторону центральной России. Мы уже успели многое сделать, например: 1. сделали все Российские дорожные знаки. 2. смоделировали дороги (сплайны с текстурами) 3. реализовали работоспособность Роад Эдитора. Впереди еще очень много работы)
Возможности движка
1. Грязь, пыль, смена погоды и времена года (снег, дождь и т.д)
2. Поддержка нескольких точек вращения (например двойные прицепы)
3. Большие возможности настройки физики (например встречный ветер влияет на снижение скорости грузовика)
4. Красивая графика и многое другое.

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Looking good for the future

Posted: 12.04.2016, 14:58
by MOFO88
This looks great, I asume lots of work still to be done, would it be an add-on to ETS or completely standalone game ?

I really like point 2) Support of multiple pivot points :clap:

Posted: 12.04.2016, 16:29
by FireBlade
MOFO88 wrote:This looks great, I asume lots of work still to be done, would it be an add-on to ETS or completely standalone game ?

I really like point 2) Support of multiple pivot points

It is a completely new game, game engine UE4 https://www.unrealengine.com/blog

Posted: 12.04.2016, 22:45
by Alex D
ну это классно. зная вашу работу относительно транспортных средств, мне почему-то кажется что и тут у вас должно все получится. поскольку я заядлый игроман и движок мне хорошо знаком, то должна получится крутая и классная штука.

good

Posted: 13.04.2016, 03:50
by Stlee
:clap:

Posted: 13.04.2016, 13:13
by DriverGeo
Thank you for this post.
Please kee it updated. :)

Posted: 15.04.2016, 18:54
by LeeMorley
Sounds/looking good, keep up the wrok :)

Posted: 18.04.2016, 12:45
by Evelyn_Sophie
A true rival for ATS/ ETS from SCS... Nice one! Very good work so far and the details are incredible as always!

Posted: 18.04.2016, 13:30
by JNR-SNR Senior
I heard a rumor that RTA mods was making their own game and I'm very excited to see some more pictures in the future. I would love to be able to test this when it is at testing faze and even show it on YouTube to the JNR-SNR gaming community.

Keep up the good work and keep us informed on your progress.

Cheers
Senior
Image
JNR-SNR gaming YouTube Channel
JNR-SNR gaming Official Website

russian map

Posted: 18.04.2016, 15:16
by dowie71
you have an idea for a russian map are you open to ideas and suggestions for a career mode or have you guys settled on a plan?

Posted: 20.04.2016, 01:38
by Dragster94
bonjour ,il faudra quelle configuration pc pour faire fonctionn? avec une belle qualit? ?

Long-Road

Posted: 22.04.2016, 12:26
by Humblesimon
Great idea! And wouldn't it be an option to go onto kickstarter for some base funding to create and buy things? I would happily pay 60 Euro's for a game like that! Your trucks would fit in? I don't mean the SCS versions, the self made (not to save me money but to save you work ;) ) Keep on the good work and i will follow this post very closely!

Posted: 03.05.2016, 14:44
by tekani
This is very good news.. cannot wait for this. looks good what you have done so far... keep the pictures coming

Posted: 10.05.2016, 20:25
by FRANK_WOT
This looks GREAT! Can't wait to see the progress on this.

Please,please add support for multiple pivot points in this game!! I really would like to pull double trailers or road train combinations.

Keep up the good work :class:

Posted: 19.05.2016, 08:32
by tekani
Any more pictures or progress you can share with us? please

Posted: 19.05.2016, 12:33
by loddi51
Klasse Idee und hoffentlich auch umsetzbar.

Posted: 21.06.2016, 14:57
by The Dude
Good luck with your project, looks promising. Really admire your work. :clap:

Posted: 25.07.2016, 11:38
by anonimus222
Looks great. I wish you success with the project.

Posted: 25.07.2016, 12:43
by DriverGeo
I have a modder friend and maybe he can join in team to help with the map.
He is good at making maps for ETS2.

Posted: 26.07.2016, 23:54
by Munch1431
Would we be able to see in this game the ability for loads to be taken of trailers and you keep the trailer. More like real life where you have your own trailer which is loaded and unloaded, unlike ETS or ATS.