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Guides, Tips & Tricks for Creating Paintworks

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Bomberman82
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Unread post #41by Bomberman82 » 09.04.2019, 00:48

Thx @all for the tipps and advice.

I will try, but don´t have time the last days too much working.

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ravage05
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Unread post #42by ravage05 » 05.07.2019, 13:53

Geronimo_Express wrote:Hi Ravage05,

For the Vawdrey trailers:


5. Create your paintwork definition files, which go into:[/font] def/vehicle/trailer_owned/rta.vawdrey/paint_job/
6. The Paintwork .dds and its respective .tobj file go into: vehicle/trailer_owned/upgrade/paintjob/rta_box/vawdrey/



Cheers
Ian

Hi Ian

I have made my .dds skin, but I dont know how to create the definition files, or tobj files, because ETS2 Studio usually does that for me??

Thanks
Allan

Added after 18 minutes 22 seconds:
Geronimo_Express wrote:Hi Ravage05,

For the Vawdrey trailers:

5. Create your paintwork definition files, which go into:[/font] def/vehicle/trailer_owned/rta.vawdrey/paint_job/
6. The Paintwork .dds and its respective .tobj file go into: vehicle/trailer_owned/upgrade/paintjob/rta_box/vawdrey/

I hope this answers your question,
Cheers
Ian

Hey Ian, I have a problem..

I dont know how to create my definition or tobj files as I use ETS2 studio for my skins, how do I create the without ETS2 studio

Thanks
Allan

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Admin-RTA
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Unread post #43by Admin-RTA » 05.07.2019, 14:15

ravage05, Hello
I am sending you an example to your folder in mega

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ravage05
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Unread post #44by ravage05 » 05.07.2019, 14:16

Admin-RTA wrote:ravage05, Hello
I am sending you an example to your folder in mega

Thankyou

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TommoK200
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Unread post #45by TommoK200 » 05.07.2019, 21:30

Hi Admin, would you mind sending me that example file to my mega account? I'm trying to convert all my b-double and maxicube to ownable skins for everyone :)

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Unread post #46by Admin-RTA » 05.07.2019, 22:03

TommoK200, Hello Tom!
sent :wink:

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TommoK200
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Unread post #47by TommoK200 » 05.07.2019, 22:14

Thank you :class:


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