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Posted: 13.11.2016, 09:26
by multimikey123
Would it possible to make both the K200 and K108 compatible so we can use all SCS Software's skins on the trucks? SCS Software has some really good skins in both games that would look good on both the K200 and K108.

Also can you add all the flags to the list for both trucks? The flag I want to use is not on the list.

Posted: 13.11.2016, 12:29
by Admin-RTA
Hi
Do not understand the first question, what needs to change ?
Flag you can add
part 1
def/vehicle/truck/ken200/accessory
flag_l
flag_r

Posted: 14.11.2016, 08:57
by multimikey123
Admin-RTA wrote:Hi
Do not understand the first question, what needs to change ?
Flag you can add
part 1
def/vehicle/truck/ken200/accessory
flag_l
flag_r

Hello,

I meant the National Window Flags that can be hung outside on the roof, not all the flags are available.

But I'll follow the instructions you gave and see if I can add the flag of my country to use on the K200.

Posted: 18.11.2016, 14:21
by Turt
ATS version 1.5 beta.

It looks like the "'ambient" attribute is no longer used in some of the .mat files,

Code: Select all

00:02:01.623 : <WARNING> [material] Material '/vehicle/truck/k200/interior/anim_1_8_dashboard.mat' uses obsolete 'ambient' attribute.
00:02:01.623 : <WARNING> [material] Material '/vehicle/truck/k200/interior/anim_1_12_dashboard3.mat' uses obsolete 'ambient' attribute.
00:02:01.624 : <WARNING> [material] Material '/vehicle/truck/k200/interior/anim_1_19_lights_interior.mat' uses obsolete 'ambient' attribute.
00:02:01.955 : <WARNING> [material] Material '/model/flare/bli.mat' uses obsolete 'ambient' attribute.
00:02:01.955 : <WARNING> [material] Material '/model/flare/dal.mat' uses obsolete 'ambient' attribute.
00:02:01.955 : <WARNING> [material] Material '/model/flare/regsign.mat' uses obsolete 'ambient' attribute.


Code: Select all

00:02:38.772 : [Vehicle accessory]: '200_eu0a.ken200.interior' /def/vehicle/truck/ken200/interior/200_eu0a.sii
00:02:38.843 : <WARNING> [material] Material '/vehicle/truck/k200/interior/anim_0_8_dashboard.mat' uses obsolete 'ambient' attribute.
00:02:38.852 : <WARNING> [material] Material '/vehicle/truck/k200/interior/anim_0_12_dashboard3.mat' uses obsolete 'ambient' attribute.
00:02:38.862 : <WARNING> [material] Material '/vehicle/truck/k200/interior/anim_0_20_lights_interior.mat' uses obsolete 'ambient' attribute


@Oleg, the K108 has .mat warnings as well....I would say all trucks may have these warnings now that SCS has made the ambient attribute odsolete.

@Those-Who-Don't-Know, these are just warnings, the K200 & K100 work just fine in the current beta version.


Cheers Turt

Posted: 18.01.2017, 07:59
by freitshoma
Не красятся задние крылья,никак не могу понять
Image Image

Posted: 27.01.2017, 02:31
by Darkmind66
Здравствуйте. Хотелось бы перед покупкой мода уточнить один вопрос. По видео сложилось впечатление, что у K200 очень жёсткая подвеска. В реальности всё так же? Можно ли выставить параметр residual_travel для передней оси хотя бы 0,2?

Posted: 27.01.2017, 02:39
by Admin-RTA
Darkmind66 wrote:Можно ли выставить параметр residual_travel для передней оси хотя бы 0,2?
Стоят такие параметры
residual_travel 0.12
residual_travel 0.08
residual_travel 0.08

Posted: 19.02.2017, 12:28
by truckjunkie
I dont know if its a bug, but on a skin I was given yesterday, I noticed that the rear fenders have wrong color!
Image
they should be red and grey!! template is made correctly!!

any ideas?
I have some k200 addon mods enabled.
can that be the reasson?

Posted: 19.02.2017, 13:05
by TommoK200
The wheelarch thing happened when going from v13.7 to 14. Happened to my skins too :(

Posted: 19.02.2017, 13:12
by truckjunkie
TommoK200 wrote:The wheelarch thing happened when going from v13.7 to 14. Happened to my skins too :(

so the rear wheel arch needs to be remaped with a new export?

Posted: 19.02.2017, 13:17
by Admin-RTA
I'll check now

Added after 25 minutes 15 seconds:
k200.jpg

20170219134225_1.jpg

within 30 minutes You will receive the hotfix

Posted: 19.02.2017, 13:46
by truckjunkie
nice
well done. :)

Posted: 19.02.2017, 14:07
by Admin-RTA
fix_wings.zip

part 1
def/vehicle/truck/ken200/accessory/krilo/wings_k200.sii
vehicle/truck/upgrade/inoe/200/wings_k200.pmd and materials

Posted: 19.02.2017, 14:22
by freitshoma
Спасибо большое

Posted: 19.02.2017, 14:36
by truckjunkie
Admin-RTA wrote:
fix_wings.zip

part 1
def/vehicle/truck/ken200/accessory/krilo/wings_k200.sii
vehicle/truck/upgrade/inoe/200/wings_k200.pmd and materials

so what do we do?
enable it in mod folder or replace archive with part 1?

Posted: 19.02.2017, 14:47
by Admin-RTA
why do you mod?
add to part 1

Posted: 19.02.2017, 14:51
by Earl of Grey
Since you need to address the speedometer anyway, would you maybe adda dual MPH/KMH dial as well...? Only if it isn't too much of a hassle of course.

Posted: 19.02.2017, 15:01
by Admin-RTA
we consider,but later.We are now working on releasing the update t908 and fh16

Posted: 19.02.2017, 23:02
by RickEggers
Where did you get that K200 skin truckjunkie?

Posted: 20.02.2017, 19:20
by truckjunkie
RickEggers wrote:Where did you get that K200 skin truckjunkie?

it was given to me by a member which also requested that I kept the skin privat.
not for publish or share.

Added after 4 minutes 26 seconds:
also, I am not able to get roof lights onto my k200!!
any ideas?