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Few skins for RTA trucks
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Topic authorTommoK200
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To answers some of your comments on steam:
Template has always been magnified between photoshop and game
Mine are reduced to make them fit roughly with real life (for those trailers which are based on real ones, bransgrove and chapman are pure fiction etc) but to be honest I don’t like doing trailers so just wanted them done.
Another reason for the reduction is the bottom of the trailers (even behind the chrome trim) does not match the bottom of the template, I’d just moved them around.
Template has always been magnified between photoshop and game
Mine are reduced to make them fit roughly with real life (for those trailers which are based on real ones, bransgrove and chapman are pure fiction etc) but to be honest I don’t like doing trailers so just wanted them done.
Another reason for the reduction is the bottom of the trailers (even behind the chrome trim) does not match the bottom of the template, I’d just moved them around.
- room217au
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Ok. Thanks. I'll give it a try.
Added after 39 minutes 36 seconds:
The back doors of the trailer are actually two faces in the UV layout. Any image placed there is "separated" into two halves and looks funny.
It is also stretched vertically. I don't know why.
The side is stretched too, but horizontally AND vertically.
It seems it's too difficult to get a proper template.
I've been thinking of delving into Blender and learning how to export UV maps anyway, so maybe this is a good time to learn how.
Thanks for your time and help.
Added after 39 minutes 36 seconds:
The back doors of the trailer are actually two faces in the UV layout. Any image placed there is "separated" into two halves and looks funny.
It is also stretched vertically. I don't know why.
The side is stretched too, but horizontally AND vertically.
It seems it's too difficult to get a proper template.
I've been thinking of delving into Blender and learning how to export UV maps anyway, so maybe this is a good time to learn how.
Thanks for your time and help.
- room217au
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Well, Blender can go fuck itself. Exporting a fucking UV map shouldn't be that fucking hard.
Not only are all the faces (top, bottom,left, right, front, back) of the trailer ALL in one (piece_15 in the Outliner view), I cannot - after many hours - make the UV map NOT stretch the artwork.
What a pile of crap. Can you guys at least make ONE decent template? Please?
Not only are all the faces (top, bottom,left, right, front, back) of the trailer ALL in one (piece_15 in the Outliner view), I cannot - after many hours - make the UV map NOT stretch the artwork.
What a pile of crap. Can you guys at least make ONE decent template? Please?
- Clayton C
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Mack USA Template 2
Good day i am having an issue with the usa 2 template for the mack. once i have all parts painted on the first template for the usa1 mack. how do i use the usa 2 template. seem to me they do not show up on the truck. please any help Olge would be of great thanks. Clayton
Added after 11 minutes 26 seconds:
Mack USA Template 2
Good day i am having an issue with the usa 2 template for the mack. once i have all parts painted on the first template for the usa1 mack. how do i use the usa 2 template. seem to me they do not show up on the truck. please any help Olge would be of great thanks. Clayton ps how do i fix the rear fenders i wanted them dark grey. it seem like they are a little messed up. Pictures attached to show what i mean
Added after 11 minutes 26 seconds:
Mack USA Template 2
Good day i am having an issue with the usa 2 template for the mack. once i have all parts painted on the first template for the usa1 mack. how do i use the usa 2 template. seem to me they do not show up on the truck. please any help Olge would be of great thanks. Clayton ps how do i fix the rear fenders i wanted them dark grey. it seem like they are a little messed up. Pictures attached to show what i mean
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Topic authorTommoK200
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These 3 are now live on my workshop for ATS and ETS2, happy trucking all!
ats_17652 by Tom TruckSim, on Flickr
ats_17651 by Tom TruckSim, on Flickr
ats_17641 by Tom TruckSim, on Flickr
The Emerald Carrying one is nice and detailed
ats_17652 by Tom TruckSim, on Flickr
ats_17651 by Tom TruckSim, on Flickr
ats_17641 by Tom TruckSim, on Flickr
The Emerald Carrying one is nice and detailed
- RickEggers
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- Neskonian
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It is a shame to lose such talent from the Steam workshop. I read the comments and to be honest I don't blame you. I wish you could post your skins on RTA-Mods where they would be appreciated and where you would not receive the idiotic comments. Your skins are highly rated on the Steam workshop but with the morons able to post comments there it does diminish your satisfaction in creating such great skins for the RTA trucks. Your skins are superb and I thank you for them.
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Topic authorTommoK200
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Appreciate the comments guys, I’ll have a think. I might possibly have an unused Dropbox I could put them into, steam is nice and easy though especially when it comes to updating.
Probably just need to become less caring about the comments.
Although the comments didn’t involve the words please and thank you the Emerald one could be put into the 908 and the 108 quite easily to create a pack, and there are a couple of Mack daycab skins from the 80’s id like to do.
Probably just need to become less caring about the comments.
Although the comments didn’t involve the words please and thank you the Emerald one could be put into the 908 and the 108 quite easily to create a pack, and there are a couple of Mack daycab skins from the 80’s id like to do.
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Topic authorTommoK200
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Ok I've been looking into doing some USA Sleeper skins for the truck but I don't think they will work. For the two I've put on the workshop I was going to put a metal sleeper box (kinda like this)
Mack Superliner by Dick Copello, on Flickr
But due to the template overlapping I get layers showing where I don't want them;
ats_20180609_005630_00 by Tom TruckSim, on Flickr
The fuel tanks are less of an issue because you have the chrome option, but the mudguards can't be changed;
ats_20180609_005637_00 by Tom TruckSim, on Flickr
You can see where the numbers are matching when you put on the gridskin:
ats_20180609_005916_00 by Tom TruckSim, on Flickr
I am looking at doing another daycab one for the Superliner and will see if any of the ones I've got saved are plain enough on the sleeper for me to do.
Tommo
Mack Superliner by Dick Copello, on Flickr
But due to the template overlapping I get layers showing where I don't want them;
ats_20180609_005630_00 by Tom TruckSim, on Flickr
The fuel tanks are less of an issue because you have the chrome option, but the mudguards can't be changed;
ats_20180609_005637_00 by Tom TruckSim, on Flickr
You can see where the numbers are matching when you put on the gridskin:
ats_20180609_005916_00 by Tom TruckSim, on Flickr
I am looking at doing another daycab one for the Superliner and will see if any of the ones I've got saved are plain enough on the sleeper for me to do.
Tommo