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Few skins for RTA trucks

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TommoK200
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Unread post #41by TommoK200 » 13.03.2018, 18:05

To answers some of your comments on steam:

Template has always been magnified between photoshop and game

Mine are reduced to make them fit roughly with real life (for those trailers which are based on real ones, bransgrove and chapman are pure fiction etc) but to be honest I don’t like doing trailers so just wanted them done.

Another reason for the reduction is the bottom of the trailers (even behind the chrome trim) does not match the bottom of the template, I’d just moved them around.

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Unread post #42by Admin-RTA » 13.03.2018, 19:46

room217au,
hello
show template please

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Unread post #43by Admin-RTA » 14.03.2018, 00:39

template_maxicube.rar
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Unread post #44by room217au » 14.03.2018, 05:17

Thanks. Tmeplate is still not quite accurate, but much better.
Question:
Template is 1024x512px
With trucks, I can increase the size to, say, 4096x2048, then create my skin and the game re-sizes it to fit around the truck.
Trailers do not do this?

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Unread post #45by Admin-RTA » 14.03.2018, 09:35

No. Change the size to 1024x512px or 2048x1024px
I made a template with a size of 2048x2048px
or download 2048x1024
template_maxicube_2048x1024.rar
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room217au
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Unread post #46by room217au » 15.03.2018, 13:01

Ok. Thanks. I'll give it a try.

Added after 39 minutes 36 seconds:
The back doors of the trailer are actually two faces in the UV layout. Any image placed there is "separated" into two halves and looks funny.
It is also stretched vertically. I don't know why.
The side is stretched too, but horizontally AND vertically.
It seems it's too difficult to get a proper template.
I've been thinking of delving into Blender and learning how to export UV maps anyway, so maybe this is a good time to learn how.
Thanks for your time and help.

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Unread post #47by room217au » 15.03.2018, 22:37

Well, Blender can go fuck itself. Exporting a fucking UV map shouldn't be that fucking hard.
Not only are all the faces (top, bottom,left, right, front, back) of the trailer ALL in one (piece_15 in the Outliner view), I cannot - after many hours - make the UV map NOT stretch the artwork.
What a pile of crap. Can you guys at least make ONE decent template? Please?

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Unread post #48by Admin-RTA » 15.03.2018, 22:39

template is made for skins scs

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Unread post #49by simonsk » 18.03.2018, 02:35

kw200.jpg
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Unread post #50by Admin-RTA » 18.03.2018, 02:56

yes, it is possible. But this will be in the next update.
If you need urgently, remind me in 2 days in PM, I will try to do for you

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Mack USA Template 2

Unread post #51by Clayton C » 28.03.2018, 04:58

Good day i am having an issue with the usa 2 template for the mack. once i have all parts painted on the first template for the usa1 mack. how do i use the usa 2 template. seem to me they do not show up on the truck. please any help Olge would be of great thanks. Clayton

Added after 11 minutes 26 seconds:
Mack USA Template 2
Good day i am having an issue with the usa 2 template for the mack. once i have all parts painted on the first template for the usa1 mack. how do i use the usa 2 template. seem to me they do not show up on the truck. please any help Olge would be of great thanks. Clayton ps how do i fix the rear fenders i wanted them dark grey. it seem like they are a little messed up. Pictures attached to show what i mean
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Unread post #52by Admin-RTA » 28.03.2018, 06:08

Hello
The Imperator3 reported this error.I forgot to fix it.
I will correct it, and I will send it to you as soon as I have free time
Thank you for reminding me. :class:

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Unread post #53by simonsk » 05.04.2018, 19:27

I'm looking forward to the new truck, you can make that the windows of the cabins also are bready for painting.

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Unread post #54by TommoK200 » 06.05.2018, 19:28

These 3 are now live on my workshop for ATS and ETS2, happy trucking all!

Imageats_17652 by Tom TruckSim, on Flickr

Imageats_17651 by Tom TruckSim, on Flickr

Imageats_17641 by Tom TruckSim, on Flickr

The Emerald Carrying one is nice and detailed :biggrin:

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Unread post #55by RickEggers » 06.05.2018, 21:15

Great job Tommo!

Do you plan to make any skins for the USA cab configuration for the Superliner?

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Unread post #56by TommoK200 » 09.05.2018, 17:21

Nah the amount of whiners on steam doesn’t make me want to do anymore skins.

There are quite a few guides about though to have a go yourself, skinning is very rewarding if you do it just for you :)

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Unread post #57by Neskonian » 10.05.2018, 10:49

It is a shame to lose such talent from the Steam workshop. I read the comments and to be honest I don't blame you. I wish you could post your skins on RTA-Mods where they would be appreciated and where you would not receive the idiotic comments. Your skins are highly rated on the Steam workshop but with the morons able to post comments there it does diminish your satisfaction in creating such great skins for the RTA trucks. Your skins are superb and I thank you for them.

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Unread post #58by tekani » 10.05.2018, 12:45

Yes i agree with Neskonian's comments, will be a real shame to lose your skins. I really appreciate the work you do and love your skins. please consider posting them here instead but will understand completely if you don't. Anyway thanks very much for what you have done..cheers

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Unread post #59by TommoK200 » 10.05.2018, 14:27

Appreciate the comments guys, I’ll have a think. I might possibly have an unused Dropbox I could put them into, steam is nice and easy though especially when it comes to updating.

Probably just need to become less caring about the comments.

Although the comments didn’t involve the words please and thank you the Emerald one could be put into the 908 and the 108 quite easily to create a pack, and there are a couple of Mack daycab skins from the 80’s id like to do.

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Unread post #60by TommoK200 » 09.06.2018, 03:10

Ok I've been looking into doing some USA Sleeper skins for the truck but I don't think they will work. For the two I've put on the workshop I was going to put a metal sleeper box (kinda like this)
ImageMack Superliner by Dick Copello, on Flickr

But due to the template overlapping I get layers showing where I don't want them;
Imageats_20180609_005630_00 by Tom TruckSim, on Flickr

The fuel tanks are less of an issue because you have the chrome option, but the mudguards can't be changed;
Imageats_20180609_005637_00 by Tom TruckSim, on Flickr

You can see where the numbers are matching when you put on the gridskin:
Imageats_20180609_005916_00 by Tom TruckSim, on Flickr

I am looking at doing another daycab one for the Superliner and will see if any of the ones I've got saved are plain enough on the sleeper for me to do.

Tommo


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